The name of the game is "Five Nights at Freddy's," which tells the tale of the gamer being assigned as a night security guard in a children's restaurant for five nights. Inside the restaurant, the gamer must avoid the animatronics, which come alive and view the gamer as a damaged animatronic and will attempt to fix him by putting him back into an animatronic costume. Unfortunately, the fix is deadly for a human. The game is incredibly stressful. Though there is no blood and gore, there is a lot of the thriller factor, which is sufficient to induce nightmares in, say, a certain seven-year-old boy who also lives in this house.
I know about this game thanks to Gabrielle, who is currently taking (and excelling in) a college-level game design class. I cannot thank her enough for introducing it to my boys. Thanks, Gabrielle. Thanks so much.
Anyway, Husband KO'd the plan right off for obvious reasons. I heard the conversation even though I was in another room, so I knew the score (ha ha! See what I did there?). Later, Joseph came to me with the same arguments while Husband was at work.
I told him he was talking to the wrong parent, because not only am I completely immune to the desire to play video games, I have absolutely zero desire for Joseph to have any more access to games than he already does. Besides, I told him, I had overheard his original argument to his dad, and I opposed the game for all the same reasons. Then I called him out for coming to me when he already had an answer from his other parent.
Today, frustrated by our close-mindedness, Joseph wrote up a little persuasive essay, printed it out, and slid it under the door while I was briefly using the bathroom (because why should the bathroom be the one place I can be alone for a moment or two?). I'm not persuaded, but I was pretty impressed with his writing skills and his desire to lay out what, to him, is a logical, rational argument in his favor.
Here is the text of his essay, unedited (though my editing fingers did itch just a little):
Five Nights at Freddy's
I have many reasons that have many things to back them up, so just hear me out. You may say "It will give you nightmares!" Which leads to my first reason, many therapists say that the best way to get rid of fears is to confront them, so you want me so every time I think of it I get really scared? No.
You may think that "you will get even more scared if you play it too much." Don't worry I have more reasons to back this one up. It's a human urge to do what we are told not to, if you say "Don't do this!" than [editor's note: argh!] we want to do just that. It's actually proven that no smoking signs make you want to smoke more. If you constantly guard us and protect us from doing that then we will get overwhelmed with want that we will be grumpy. If we learn that it IS scary.
If WE get it with out OWN money then we have the right to play it, scary or not. I may be going on and on and on but we can both agree that I have good reasons. I hope you can agree, if not I will write another. (ha ha just kidding) only not really. Please agree THE ENDWell, kudos for trying, son. The answer's still no. Hopefully, telling you "no" will not overwhelm you with the grumpiness of want and force you to take up smoking near no-smoking signs, but that's a chance I'm willing to take. Plus, you're frequently grumpy enough that I think I've already got the practice I need to deal with it.